Le Sale Boulot with NotCourier
Excellent Brussels based graphic design studio collerettecocofilllsd just released a book called “Le Sale Boulot”, from german Franco-Chilean artist Vladimir Cruells. Main font used is NotCourier we designed. We’re proud!
http://collerettecocofilllsd.com/blogblog/
12 Comments ↓
1. FeIZocE
Oct 14, 2008 at 2:32 pm
Bravo!
2. nitrofurano
Oct 14, 2008 at 3:45 pm
very cute that SNES command! =) (http://collerettecocofilllsd.com/blogblog/ – but i didn’t understand why it appears in all photos) – btw, very good work with NotCourier! 😉
3. fabulator
Oct 15, 2008 at 12:06 am
S U P E R F O N T ! ! !
PS: Vladimir Cruells est fronco-chilien… not german 😉
4. fabulator
Oct 15, 2008 at 12:07 am
franco-chilien… hum
5. papiko
Oct 15, 2008 at 9:23 pm
>nitrofurano
the SNES command is in the pictures ONLY for the scale. I had the choice between the classic, hold the book in my hands or put a tennis ball transformed in acid logo. But I found the SNES command more apropriate.
6. nitrofurano
Oct 16, 2008 at 12:36 am
thanks! =) the SNES command only brought to me some nostalgic memories, and the some time i spent with retrocoding experiences – now you made me wish doing some SNES retrocoding using NotCourier! (68k asm, jesus…) =) – btw, i enjoyed a lot your work, and as well i del.icio.us-ed their webpages! =)
7. nitrofurano
Oct 16, 2008 at 12:03 pm
btw, a SNES game or demo with NotCourier would look really good! http://www.youtube.com/watch?v=VzFDMEQ5iJY
8. papiko
Oct 18, 2008 at 2:20 pm
>nitrofurano
awesome I really like this!
9. nitrofurano
Oct 18, 2008 at 6:07 pm
not very difficult code: http://pastebin.com/f5b03433 is the main code, http://pastebin.com/f3ddf9039 is the svg, and http://pastebin.com/f27379aa1 what i used to create the youtube video – the problem is i’m having ffmpeg enconding difficulties, and could only convert the sequences to .mpg …
10. nitrofurano
Oct 18, 2008 at 6:08 pm
(i made this with sdlBasic – http://sdlbasic.sf.net)
11. nitrofurano
Oct 18, 2008 at 6:09 pm
thanks! =)
12. nitrofurano
Oct 18, 2008 at 6:24 pm
(it were just a video which i think is possible, and not so hard, to code on SNES Asm, due on knowing a bit their hardware limitations – the problem is, about Asm, i don’t know much more than very simple stuff on z80 – 68k i really know nothing about… – i think SNES retrocoders (like coders from demoscenes) can recode it relativelly easily)